Post by antiger on Nov 27, 2015 0:29:51 GMT
Supercell just announced some major updates come this December based on the players feed back. I am glad they did as some of the updates were long overdue for fair gameplay. Lets check out what the update brings.
Shields:
Attacking Through Shield:
Village Guard:
Loot:
* Town Hall contains much more loot (shares available loot with storages)
* Town Hall has loot worth of 1 Gold & Elixir Storage + 1/4th Dark Elixir Storage
* Town Hall and Clan Castle count as resource buildings – Goblins will attack them for x2 damage
* Available loot % slightly increased for TH6 through TH10
* Available loot reduced for attacking one TH level lower
League Bonus:
* All League Bonuses increased
* League Bonuses is now progressive, from 0% to 100%, based on destruction percentage
* 100% League Bonus earned at 70% destruction
Trophy Rebalancing:
* Trophy offers from lower players increase with League level (from +1 minimum at Bronze to +6 minimum at Titan 1 and Legend)
* Trophy offers from higher players decrease with League level (e.g. from +56 at Bronze to +48 at Titan 1 and Legend)
For more information, you can visit the source of this thread: Click here
Shields:
- No shield given from Town Hall destruction
- No shield given if attacker does not deploy at least 1/3rd of a full army
Full army: Maximum possible space of Army Camp and Heroes (weighted x25 space) of defender TH level - 12 hours shield given at 30% destruction
14 hours shield given at 60% destruction
16 hours shield given at 90% destruction
Attacking Through Shield:
- Can now enter Multiplayer matchmaking or Revenge without affecting shield
- Executing Multiplayer or Revenge attack while shielded deducts 3 hours of shield
- Additional attacks in the same shield deduct more hours (4, 5, 6, 8, 10, 12 hours)
- Shields can be dismissed manually (to intentionally take a defense)
Village Guard:
- Village Guard prevents you from being attacked while shield is down
- Can go online, offline and attack with no penalty under Village Guard
- Free Village Guard activates when a shield expires:
- Titan I / Legend League: 3 hours free Village Guard
- Titan II League: 2 hours free Village Guard
- Titan III League: 1 hour free Village Guard
- Champion League (all levels): 30 minutes free Village Guard
- Master I League and below: 15 minutes free Village Guard
- 2 hours extra Village Guard available in Shop for 10 gems while shield is down (23 hour cooldown)
Village Guard can be dismissed manually (to intentionally take a defense)
Loot:
* Town Hall contains much more loot (shares available loot with storages)
* Town Hall has loot worth of 1 Gold & Elixir Storage + 1/4th Dark Elixir Storage
* Town Hall and Clan Castle count as resource buildings – Goblins will attack them for x2 damage
* Available loot % slightly increased for TH6 through TH10
* Available loot reduced for attacking one TH level lower
League Bonus:
* All League Bonuses increased
* League Bonuses is now progressive, from 0% to 100%, based on destruction percentage
* 100% League Bonus earned at 70% destruction
Trophy Rebalancing:
* Trophy offers from lower players increase with League level (from +1 minimum at Bronze to +6 minimum at Titan 1 and Legend)
* Trophy offers from higher players decrease with League level (e.g. from +56 at Bronze to +48 at Titan 1 and Legend)
For more information, you can visit the source of this thread: Click here